Project Two: Abstract Environments
This is an exercise in non-narrative audiovisual environments where story, acting, and signs (icons, symbols, text, etc) are not primary. Rely on motion, rhythm, intensity, form, and composition to create affective experiences. Think about setting up rules or constraints for your piece. How can you create coherence, dissonance, and interest given only color, shape, form, and time.
These guidelines apply to both sound and image. Just like the image of a broken window might represent a rundown building, the sound of electricity flickering does similar work. Try to avoid this type of symbolism. People will still make associations to sounds or images, even if they are not explicitly representational, but ask yourself whether a particular sound or image will consistently point to a certain reference in most viewers/listeners.
The duration of the exercise should be around 2 minutes–no more than 3, shorter is ok too. The goal is not to hit a specified length or achieve some predetermined level of complexity or virtuosity. Don’t let the technology frustrate you, use whatever tools you are into.
Projects are due by midnight on wednesday the 8th (Send a link in an email with the subject “Project 2: Abstract Environments”) and remember to watch all of the videos before class on thursday.
Email if you have questions!